Player Material in To Save a Kingdom
To Save A Kingdom is, first and foremost, an epic adventure path comprised of a trilogy of adventures. But, of course, we have included player-facing content too!
To Save A Kingdom: A Broad Overview
The Kickstarter for To Save A Kingdom is fast approaching. Let’s take a quick look at the three adventures which comprise this adventure path which takes the heroes from 3rd to 13th level.
Level Up Plans For 2023!
We thought it was a good time to update you on our plans for Level Up in 2023. There are some changes from previous timelines and some new additions.
To Save A Kingdom: Ostinad Horselords
Meet the Ostinad Horselord culture from To Save A Kingdom!
Welcome to Elissar
The world of Elissar is one of our three core settings. Here’s a peek at the world map!
Dungeon Delver's Guide: Sample Dungeon
The Dungeon Delver’s Guide Kickstarter is coming into its last week! With over £150,000 pledged, we’ve unlocked several stretch goals. Let’s talk about those.
Dungeon Delver's Guide: Random Dungeon Delves
One of my favorite sections of the Dungeon Delver’s Guide (on kickstarter now) is the Random Dungeon Delve system, a generator that you can use to create or fill a dungeon.
Dungeon Delver’s Guide: Elite Traps
Dungeon Delver’s Guide (on Kickstarter now) contains more than a hundred traps ready to drop into your dungeon adventure. Of these, 27 traps—one-quarter—are elite, designed to test the entire party as part of a memorable set piece.
Dungeon Delver's Guide: High Level Play
As campaigns reach mid to high levels, characters come into their own.
Dungeon Delver's Guide: Three Page Dungeons
We’ve launched our Dungeon Delver’s Guide kickstarter, but right now, let’s preview another section of the book: our three-page dungeons.
Dungeon Delver’s Guide: Backgrounds that Don’t Fade into the Background
Now seems like a great time to talk about how Dungeon Delver’s Guide, and Level Up, handles backgrounds.
Dungeon Delver’s Guide: Random Dungeon Delves
In the Dungeon Delver’s Guide (coming to Kickstarter on August 30th) there is a large section which contains tables for randomly generating dungeons!
Dungeon Delver’s Guide: Skeletal Hordes
Welcome to Dungeon Delver’s Guide (coming to Kickstarter very soon!) Our skeletons are smart, have extra arms, are indestructible, and are on fire.
Here’s the Table of Contents from the Dungeon Delver’s Guide!
With the Kickstarter imminent we thought it was time to share the full table of contents from the book.
Dungeon Delver's Guide: Let’s Go Shopping
For players who love shopping-trip sessions, Dungeon Delver's Guide offers loads of new equipment, from the mundane to the spectacular.
Read The First Two Pages of Dungeon Delver’s Guide!
August 30th, the launch of the Dungeon Delver’s Guide Kickstarter, is only a few weeks away! While we wait, let’s take a look at the first two pages of the book.
Dungeon Delver’s Guide: Welcome to Underland
In Dungeon Delver’s Guide, we include a gazetteer of Underland, a primordial cavern realm that is unsettling, unfamiliar—and best avoided by all but the most seasoned adventurers.
Dungeon Delver’s Guide: A Look At Some Traps
Today, let’s take a look at a couple of pages depicting some of the more than 100 traps to be found in this book.
Dungeon Delver’s Guide Trap List
The Dungeon Delver’s Guide is coming to Kickstarter on August 30th! Amongst the many resources in this immense tome, you’ll find over 100 traps. Here’s a list of them, sorted by Challenge Rating!
Dungeon Delver’s Guide: The NODES System
You’ve baited your story hooks. You’ve got your dungeon map. Now what do you put in all those rooms?